There are things in the top and bottom screens that are displayed to show what goes on in the game and some additional extras. At the point of the V is the kart, and the section behind the kart is just where the air has moved. In the end, this action causes a slipstream, a V-shaped section where the air has already moved away. As a kart goes forward, it breaks through the air that's usually stationary, and it relocates to the side of the kart, allowing the kart through. When the player finds his/herself behind someone else, he/she can use a slipstream. If not released or done too early, a cloud of smoke comes out of the back of the player's kart, thus a delay in starting the race, or holding the A button when the 2 fades out and before the 1 fades in and don't release it until the race starts. Then, a speed boost is given to the player. Though, the first having to need the A button released at the number one to gain the boost. When the number three or two appears on-screen, the player must hold the A button to go. In the previous Mario Kart games in the series, the player has to press the A button immediately before the race in order to receive a boost. This can also generate blue and orange sparks. Holding a little longer results the blue sparks to turn orange so that the player can gain a speed boost, or when you start drifting, press both left and right directions on the D-Pad.
This allows the player to gain blue sparks coming from the kart. The player must push the R button and the opposing direction the kart is going in.
The player must push the R button to drift so the kart may spark. When coming to curves, power sliding is a way of making it through a curve quicker.
Each set contains four tracks, and can be played entirely in Grand Prix mode. There are four sets of 'new' tracks, along with four sets of tracks which have appeared in previous titles in the Mario Kart series. There are thirty-two tracks in Mario Kart DS. The player must come within the top three players at the end of the Grand Prix to win a trophy. Thank you for all of your support throughout the years - CoolROM will continue strong.As in the previous games, the player can participate in a Grand Prix, each containing four tracks in which points are gained for the player's position at the end of the race. We feel we have reached this goal and helped cure more cases of nostalgia than we could have ever imagined. From the very beginning, our goal was to allow users to re-live classic moments from video games that they have lost and cannot purchase anymore. We are very grateful to have served the emulation community for so many years and to have CoolROM still exist today. This page has been removed due to a request from Nintendo of America Inc.